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Offline Cool like Redtunnel

TL;DW 216 - Q&A + August - The Month Ahead
« on: August 03, 2016, 15:20:03 »
Mining and Smithing Postponement
  • We plan on releasing it next year now.
Reasons:
  • Lack of feedback from players (Jagex's Fault)
  • Combat Drops
  • Crystal Pickaxe/Hatchet
  • People wanted Mining Shafts
  • Masterwork Smithing appearing complicated.
Future Development
  • Make it enjoyable since nobody was excited for it.
  • Make it simplistic.
  • More discussions with the players.
  • Make it feel completed on launch.

August Update Schedule
  • 8th: Wilderness Improvements
  • 15th: The Beach
  • 22nd: Patch Week
  • 30th: Skilling Pets + Catherby & Whitewolf Mountain Graphical Rework
  • Monday is a bank holiday so this update will be released on Tuesday (August 30th).

Potential September Updates
These updates are ideas and are not guaranteed to come out in September.
  • The Raffle will be replaced.
  • Dungeon Graphical Reworks
  • Double Xp Weekend'
  • Bounty Hunter and Deathmatch Mode.
  • Dagannoth King Hard Mode/Graphical Rework
Currency Pouch/Wallet
  • Add all currencies in-game, including minigame currencies.
  • Favorite 4-5 to appear on a quick load-out.
Invention Additions
  • Augment-able Pickaxes + Graphical Rework Mining Rocks
  • Tech-Tree Balancing

Other
  • Augmented Dyed Weapons are done and the armors are coming along.
  • We want to release it all in a single release, and it's not ready yet.
  • Rough ETA: End of August and Early September
  • Catherby/White Wolf Mountain Graphical Reworks
  • The beach will remain in Catherby.
  • The Ice Queen cavern will remain untouched.
  • Vitalis will be in the interface and you will no longer be able to get duplicates sometime in the next 2 months.

Wilderness Task Set + Additions

Bandit Camp
  • Unskulled players will be attacked by the Bandits.
  • Bandits are equipped with Granite Mauls, Dark Bows, Staff of Light, and Wildy Wyrm weapons.
  • Bandit Duty Free - General Store
  • Sell supplies at 90% of the price you'd normally pay.
  • Broad arrowheads, Gold Leafs, Marble Bricks, Stone of Binding, Reinforcing Plate, Algarum thread and a Bloodweed seed (new).

Divination Training
  • Location: Wilderess Crater/Sword of Edicts.
  • Harvest Curse Wisps to gather Cursed energy and Cursed memories.
  • 10 Cursed Energy can be turned into 15 of any other type of energy.
  • Xp Rates scale based on your level.
  • Provides the best Divination Xp rates in-game.

Hunter/Agility Training
  • Location: just west of Daemonheim in level 28 Wilderness.
  • Requirements: 88 Hunter and 83 Agility
  • Charming Moth are too big for a butterfly net and must be caught barehanded.
  • Provides Summoning Charms.

Prayer Training
  • Location: Chaos Altar level 12 Wilderness.
  • Acts like a lit gilded altar.

Farming/Herblore Training
  • New Location: North of the Wilderness Canoe location (Moss Giants), level 38 Wilderness.
  • Grow any herb + the only location to grow Bloodweed.
  • Bloodweed is used for 3 new potions:
  • Luck Potion: Requires crushed dragonstone and provides the ring of wealth effect for an hour.
  • Camouflage Potion: Requires Black Salamander and hides your minimap dot for a minute.
  • Aggression Potion: Requires Searing Ashes makes all NPCs aggressive to you.
  • Requires 57-82 Herblore.
  • Luck/Aggression Potions are trade-able, the Camouflage Potion is not.

Thieving Training
  • Pick-pocketing Rogues work like pick-pocketing Elves in Prifddinas.
  • Getting caught means you can't pickpocket anymore on the same floor for 30 seconds.
  • Provide coins (in your inventory) and Bloodweed seeds.

Wilderness Slayer Contracts
  • Erskine's Location: North Edgeville.
  • Similar to Slayer Tower contacts but with creatures in the wilderness.
  • Provides 20% more Slayer XP.
Contracts creatures:
  • Fire Giants: Deep Wildness Dungeon (old)
  • Greater Demons: Wilderness Volcano/Demonic Ruins (old)
  • Hellhounds: Wilderness Volcano (old)
  • Gargoyles: West Ruins (new)
  • Waterfiends: Near Daemonheim coast (new)
  • Black demons: South of Demonic Ruins (new)
  • Abyssal Demons: Near the ridge near Forinthry Dungeon (new)
  • Dark beasts: In Forinthry Dungeon (new)
  • Ice Strykewyrms: Near the Ice Giants in the North West Wilderness (new)
  • Lava Strykewyrms: Existing Location (old)
  • Kal'gerion demons: Demonic Ruins (new)

Demonic Skull
  • Purchased from the Mage of Zamorak.
  • Provides bonus xp that scales based on the level of the skill being trained.
  • Works with Farming, Divination, Hunter, and Slayer while in the Wilderness, and Runecrafting in the abyss.

Task Set Rewards
  • Task Set Reward Lists
  • In-game Model of Wilderness Swords
  • Levels 40, 50, 60, 70 respectively.
  • There's a reclaim cost and a cash value if you kill a player with it.

Other
  • We still need to fill the pocket-slot with a task set.
  • All the new potions can be used outside the wilderness.
  • The Luck Potion does not stack with the Ring of Wealth.
  • The new creatures will be aggressive if they normally are elsewhere.
  • Wilderness Slayer contracts are dropped on death will all progress being transferred to the Pker.
  • Team Cape sellers are now banks.
  • You can be attacked while using a bank and you cannot use the bank while in combat.
  • Resources are static because of a lack of developer time and to allow pkers to easily find people.
  • The Wilderness Task set is the reason why there's a lack of Ninja fixes lately.
  • There are about 33 Wilderness Tasks and they are all required for the Completionist Cape.

The Beach

General Information
  • Release/End Date: August 15th - September 12th
  • Spotlit activities will provide more xp than normal.
  • Happy Hour will spotlight all activities.
  • There will be a Beach Dev Q&A Stream next week.

Returning Content
  • All beach items
  • Cocktails
  • All titles

New Content
  • Hook-a-Duck provides Hunter XP.
  • Replaces 1 of the Coconut Shy stands.
  • Terrorbird Racing provides Agility XP.
  • Agility xp is rewarded based on how fast you complete the race.
  • Added 5 new recolours to the Terrorbird outfits.
  • New titles but you have to discover them.

Other
  • There will be global and world hiscores for Terrorbird Racing.
  • Terrorbird bird outfits will be provided for those who don't own them but they will only be temporary for a day.

Skilling Pets

General Information
  • 19 Skilling Pets for all the skills except Combat skills, Prayer, and Summoning.
  • Gathering skills have the same chance to drop the pet regardless of the resource.
  • Production skills have greater chance to drop the pet with greater xp drops.
  • The higher your virtual level the higher chance you have at receiving the pet.

Other
  • There will be new titles.
  • You can use them as familiar overrides.
  • There are first person and first Ironman broadcasts.
  • Players with 200m xp will have to earn the pets like everyone else.
  • Skilling pets will display the players XP in the respective skill.
  • Protean resources currently will NOT provide a chance at the skilling pet.
  • Skilling and Boss pets will be separated in their own interfaces.

As always, credit to /u/ImRubic for posting this on /r/RuneScape

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Offline Charms

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Re: TL;DW 216 - Q&A + August - The Month Ahead
« Reply #1 on: August 03, 2016, 16:07:58 »
Really looking forward to charming moths - this might make me finish 200m summ off <3

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Offline Dave

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Re: TL;DW 216 - Q&A + August - The Month Ahead
« Reply #2 on: August 03, 2016, 17:16:55 »
Can't wait for the Wildy updates

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Offline Only Lilly

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Re: TL;DW 216 - Q&A + August - The Month Ahead
« Reply #3 on: August 03, 2016, 17:49:39 »
I actually would like the skilling pets

Do you think they will be a trim req?

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Offline Charms

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Re: TL;DW 216 - Q&A + August - The Month Ahead
« Reply #4 on: August 03, 2016, 19:34:19 »
I actually would like the skilling pets

Do you think they will be a trim req?

dont think they will be. i dont believe golden final boss title thing is a trim requirement ?

 

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