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Offline RuneScape News

The World Wakes
« on: March 04, 2013, 16:07:50 »
The World Wakes

The World Wakes (members only)

Orlando Smith's made a big discovery just west of the Legends' Guild: ruins dating from the First Age, which he believes once belonged to Guthix himself. It's the sort of find that makes careers, but breaks the hasty and the unprepared, so he needs your help to safely uncover the lost knowledge and artefacts within.

Make your way past the ruins' defences with strength and cunning, and you'll discover secrets that could shift the world's balance of power forever. There'll be one mother of a battle before the quest is through, so you'll need a combat level of at least 140 and your very best combat gear, along with plenty of food.

Ultimately, you'll have to make a choice, and your decision will set the scene for the events to come and feature in future story content. One thing is certain, though: once you're through, you'll become a whole new breed of hero, and the woken world will need you more than ever.


Completing the quest will earn you over 800,000 XP in lamps (in a variety of skills, with minimum levels ranging from 65 to 80), five new ultimate combat abilities (usable at level 85 in their related skills), and cosmetic torso gear. In addition, there's a trove of post-quest rewards - including a powerful ring, a title, and new Slayer targets that can drop level 85 gloves and a pet - that can be claimed once you've finished the quest and met certain high-level requirements, listed here.

Please note: as of next week's update, all future game content will work on the premise that this quest happened in the past. So, if you want to play the quest with no spoilers, we recommend doing so this week!

Enjoy!

Mod Ana

How to start The World Wakes:

Speak to Orlando Smith at the excavation site to the west of the Legends' Guild.

Requirements:
There are additional, post-quest rewards on offer for completing the quests and reaching the skill levels listed below.

Please note: these can be met and their rewards claimed at any time following the completion of the quest. You won't miss anything if you don't meet these requirements when you complete the quest:
  • 90 Prayer
  • 74 Firemaking
  • 70 Slayer
Behind the Scenes Video

Take a tour of The World Wakes in our latest Behind the Scenes video:


In Other News
  • The latest batch of Evolution of Combat updates is here! Dual wielding has been brought onto the level of two-handed weaponry in raw damage, and mages can now auto-cast a different spell from each hand! We've also made changes to the way that Player-Owned Ports armour degrades, bringing it in line with Nex armour. Read the full details here.
  • There's been a big change to the free game today. We've opened up Burthorpe and Taverley to free players, as well as the first five levels of most members' skills, as a replacement for our existing free trial! Click here for further details.
  • We've made some changes to the way run energy works, so everyone can run for longer and recover their energy more quickly. Full details can be found here.
  • Solomon's General Store is now offering all-new god robes and teleports, tailor-made for followers of Guthix, Saradomin, Zamorak and Zaros.
  • There's a new World Wakes Medley available for your listening pleasure on our Soundcloud page.
  • Along with today's changes to the free game, there have been some tweaks to the naming conventions for ranged and magic style-specific potions. Existing potions of this type are now prefixed with 'super' - so what was previously called a ranging potion is now a super ranging potion. New, low-level potions have been implemented for the 1-5 Herblore level range, and these have adopted the non-prefixed name (e.g. ranging potion).
  • You may now pay your weekly anagogic orts for Clan Avatar buffs at your Citadel Quartermaster.
  • Hati and Sköll have been removed from the game.
  • There have been a batch of usability improvements made to the Customisation Interface:
    • It is now possible to purchase a duplicate of certain functional prestige items if they're held in a keepsake box. Note that the duplicate will automatically be destroyed if the item in the keepsake box is withdrawn.
    • It is now possible to select weapon overrides of different types simultaneously, so there is no need to switch them when changing weapons.
    • It is now possible to select multiple skill animations at once. Where they affect the same action, a random animation will be played.
    • Weapon overrides now work correctly with off-hand weapons.
  • Support for Software mode has been removed in preparation for future updates. For more information, click here.
The patch notes archive can be viewed here.

We've added two forum threads for discussion of The World Wakes. One is a spoiler-free discussion, while the other is for those who have completed the quest and wish to discuss the outcome:

To discuss the update without spoilers, go here.

To discuss the update with spoilers included, go here.

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nbates93

Re: The World Wakes
« Reply #1 on: March 04, 2013, 16:11:16 »
The World Wakes
In Other News
  • We've also made changes to the way that Player-Owned Ports armour degrades, bringing it in line with Nex armour. Read the full details here.
  • You may now pay your weekly anagogic orts for Clan Avatar buffs at your Citadel Quartermaster.
  • There have been a batch of usability improvements made to the Customisation Interface:
    • It is now possible to purchase a duplicate of certain functional prestige items if they're held in a keepsake box. Note that the duplicate will automatically be destroyed if the item in the keepsake box is withdrawn.
    • It is now possible to select weapon overrides of different types simultaneously, so there is no need to switch them when changing weapons.
    • It is now possible to select multiple skill animations at once. Where they affect the same action, a random animation will be played.
    • Weapon overrides now work correctly with off-hand weapons.

Not gunna lie, yay new quest but we all know that these things were by far the best part of this update.

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Offline Rune

Re: The World Wakes
« Reply #2 on: March 04, 2013, 17:46:25 »
Epic quest with some good fights, was fun. :)

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Offline Karli

Re: The World Wakes
« Reply #3 on: March 04, 2013, 19:07:14 »
one of the few quests i really enjoyed ,was good quest,epic fights,tho i would wanted to fight nex also :(,sad about guthix tho

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LunarCanidae

Re: The World Wakes
« Reply #4 on: March 04, 2013, 20:33:25 »
if anyone gets stuck on te boulder puzzle, i screenied the layouts for 1 2 and 4, i missed 3, was too excited to finish questy :P but i can help with anyone who requests.

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Offline Andrew

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  • Join Date: Sep 2011
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  • Gender: Male
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  • Rsn: A Canadian
Re: The World Wakes
« Reply #5 on: March 04, 2013, 20:54:00 »
:o i want to do this now

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Minz

Re: The World Wakes
« Reply #6 on: March 04, 2013, 21:12:17 »
Great quest, puzzle's were challenging but easy enough.
Only let down were the fights really, also the slay monsters are crowded so gl if going for drops :P

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Daggo

Re: The World Wakes
« Reply #7 on: March 04, 2013, 21:21:47 »
Cool quest, I guess, I liked seeing the different guardians even if only briefly.

Monsters are pretty much empty, tbh.

Uncut dragonstone and a spin ticket so far :c

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Offline Thunderite

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Re: The World Wakes
« Reply #8 on: March 04, 2013, 22:13:10 »
What new items can you get from the monsters?

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nbates93

Re: The World Wakes
« Reply #9 on: March 04, 2013, 22:30:25 »
Gloves. But I hear they die super fast so I doubt they'll stay pricy like the boots did

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Offline Andrew

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  • Join Date: Sep 2011
  • 1981
  • Gender: Male
  • Awards This player has 99 in the skill: Divination! For Capping 52 Times For Capping 30 Times maxed with 120 dung For Capping 10 Times
  • Rsn: A Canadian
Re: The World Wakes
« Reply #10 on: March 04, 2013, 22:31:48 »
Was an epic quest! hoping for a sequel now :D

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Offline Andrew

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  • Join Date: Sep 2011
  • 1981
  • Gender: Male
  • Awards This player has 99 in the skill: Divination! For Capping 52 Times For Capping 30 Times maxed with 120 dung For Capping 10 Times
  • Rsn: A Canadian
Re: The World Wakes
« Reply #11 on: March 04, 2013, 22:49:18 »
i actually did this one all on my own for once no guide :D

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Offline Aghast

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Re: The World Wakes
« Reply #12 on: March 05, 2013, 02:46:11 »
Looks a great quest but idk if i want to do it, seeing as how i hate quests.

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Offline healer

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Re: The World Wakes
« Reply #13 on: March 05, 2013, 03:00:08 »
Relevant to the quest:


 

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