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Rival

Potion Flasks
« on: February 07, 2012, 18:54:34 »
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Optimise your inventory by buying or creating the new potion flasks. These items act as larger vials for your potions, allowing you to store six doses rather than the conventional four – perfect when conquering bosses.

Should you wish to create the vials yourself, you’ll need a brand new resource called red sandstone. With a Mining level of 81, you can mine the non-tradable red sandstone north of Oo’glog (south of the Feldip Hills). You can mine a maximum of 50 red sandstone per day.

Take the sandstone to Oo’glog (after completing the As a First Resort quest), to Rutmir’s robust glassmaking machine. You can use the machine to fire the red sandstone into robust glass, which can be blown into potion flasks using a glassblowing pipe, as long as you have a Crafting level of 89. Decant potions into the flasks and feel thoroughly prepared for long combat trips (flasks will shatter once emptied of their contents).

Completed flasks are tradable. We expect entrepreneurs with the Crafting and Mining levels to make a healthy profit, should they choose to sell them on.

Paul
RuneScape Content Developer

Summary:

Where to start Potion Flasks:

Speak to Rutmir in Oo’glog.

Requirements to start Potion Flasks:

Level 81 Mining (to mine red sandstone)
Level 89 Crafting (to craft flasks from sandstone)
You must have completed As a First Resort


In other news...

- The Seal of Passage is no longer required when visiting Lunar Isle after Lunar Diplomacy. As such, the Elite Fremmenik task set has some new rewards:

Up to 28 Suqah teeth or Suqah hides can now be traded in daily with Rimae Siralis for 9 noted pure essence each.
The NPC Contact spell now allows players to switch from the Lunar spellbook to the ordinary spellbook.
The Seal of Passage now has a daily teleport option to Lunar Isle.
- The graphics for the Barrows equipment have been tweaked based upon player feedback.

- It is now possible to decant potions into any dose variant, and also possible to split potions into smaller doses by using a 2-dose potion on an empty vial.

- Slayer-specific drops in Dungeoneering can now only be picked up by the player who dealt the most damage to the creature for the first 30 seconds.

- Several monsters have had their Combat level adjusted to reflect that the monsters have differing combat behaviours. No monster stats have been adjusted with this.

- All untradable potions, such as overloads and extreme potions, can now be stored with a beast of burden.

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Ardo

Re: Potion Flasks
« Reply #1 on: February 07, 2012, 19:19:23 »
Quote
Optimise your inventory by buying or creating the new potion flasks. These items act as larger vials for your potions, allowing you to store six doses rather than the conventional four – perfect when conquering bosses.

Should you wish to create the vials yourself, you’ll need a brand new resource called red sandstone. With a Mining level of 81, you can mine the non-tradable red sandstone north of Oo’glog (south of the Feldip Hills). You can mine a maximum of 50 red sandstone per day.

Take the sandstone to Oo’glog (after completing the As a First Resort quest), to Rutmir’s robust glassmaking machine. You can use the machine to fire the red sandstone into robust glass, which can be blown into potion flasks using a glassblowing pipe, as long as you have a Crafting level of 89. Decant potions into the flasks and feel thoroughly prepared for long combat trips (flasks will shatter once emptied of their contents).

Completed flasks are tradable. We expect entrepreneurs with the Crafting and Mining levels to make a healthy profit, should they choose to sell them on.

Paul
RuneScape Content Developer

Summary:

Where to start Potion Flasks:

Speak to Rutmir in Oo’glog.

Requirements to start Potion Flasks:

Level 81 Mining (to mine red sandstone)
Level 89 Crafting (to craft flasks from sandstone)
You must have completed As a First Resort

Watching this from combat side, this is a big thing. Pots take less inventory space, which means you can last longer at bosses. Also it may be good for skillers as a money making method.

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The Seal of Passage is no longer required when visiting Lunar Isle after Lunar Diplomacy. As such, the Elite Fremmenik task set has some new rewards:

Up to 28 Suqah teeth or Suqah hides can now be traded in daily with Rimae Siralis for 9 noted pure essence each.
The NPC Contact spell now allows players to switch from the Lunar spellbook to the ordinary spellbook.
The Seal of Passage now has a daily teleport option to Lunar Isle.
Meh, didn't use Seal of Passage anyway but well not bad update.
252 Rune ess a in a day, given the time it takes to get teeth or hides, not worth it.
Npc contact spell, very  nice and useful update. Saves some time, when you need to switch.
Well that runecrafting hood already has 2 free teleports plus you can use tablets from GOP but I guess another teleport wouldn't hurt. Very positive that after making Seal of Passage useless by removing it's purpose they gave it a new purpose.


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- The graphics for the Barrows equipment have been tweaked based upon player feedback.
Was about a time! Well I haven't seen the updated version yet, I hope they seriously made it better.
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- It is now possible to decant potions into any dose variant, and also possible to split potions into smaller doses by using a 2-dose potion on an empty vial.
Can be useful, for example making 1 dose ovls for dging.
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- Slayer-specific drops in Dungeoneering can now only be picked up by the player who dealt the most damage to the creature for the first 30 seconds.
That's nice and fair. I am sure Daggo agrees (:
Quote
- Several monsters have had their Combat level adjusted to reflect that the monsters have differing combat behaviours. No monster stats have been adjusted with this.
Ummm, whatever.

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- All untradable potions, such as overloads and extreme potions, can now be stored with a beast of burden.
One word, epic

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Offline Winter

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  • Join Date: Sep 2011
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Re: Potion Flasks
« Reply #2 on: February 07, 2012, 20:16:32 »
Also it may be good for skillers as a money making method.

Skillers can't complete the As a First Resort... quest.

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Ardo

Re: Potion Flasks
« Reply #3 on: February 07, 2012, 20:18:36 »
Also it may be good for skillers as a money making method.

Skillers can't complete the As a First Resort... quest.
Not all skillers are lvl 3. Also a lvl 138 can be a skiller.

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Offline Winter

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  • Join Date: Sep 2011
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  • Rsn: Faerie
Re: Potion Flasks
« Reply #4 on: February 07, 2012, 20:19:54 »
Also it may be good for skillers as a money making method.

Skillers can't complete the As a First Resort... quest.
Not all skillers are lvl 3. Also a lvl 138 can be a skiller.

Ah, okay. I thought you were referring to level 3's. My mistake.

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Zaros

Re: Potion Flasks
« Reply #5 on: February 07, 2012, 20:34:34 »
Sweet @ now being able to store overloads and extremes in BoBs, now i have moar encouragement to get 96 herb. :3

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Offline Jordan

Re: Potion Flasks
« Reply #6 on: February 07, 2012, 20:48:37 »
I don't see the usefulness of keep untradable pots in a BOB.

There's few cases where you'll have more than ~4 Overloads/Extreme sets. Most of the non tradable pots last for a long time, so you don't really need much of each.

They'd be helpful for Spec recovers, I guess.

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Offline Iuro

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  • Join Date: Sep 2011
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  • Gender: Male
  • Oldschool: iuro
  • Rsn: Uruk
Re: Potion Flasks
« Reply #7 on: February 07, 2012, 21:54:34 »
I don't see the usefulness of keep untradable pots in a BOB.

There's few cases where you'll have more than ~4 Overloads/Extreme sets. Most of the non tradable pots last for a long time, so you don't really need much of each.

They'd be helpful for Spec recovers, I guess.

Super prayers. Spec reses for nex would also be very nice. It's very useful.

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LunarCanidae

Re: Potion Flasks
« Reply #8 on: March 25, 2012, 09:52:51 »
it is worth noting if you guys dont know
but the bonus from mining a star and freeing the green teletubby works on that sandstone
so u can get more than 50 in one go :)

 

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