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Offline Charms

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  • Join Date: Jan 2016
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  • Gender: Male
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Patch Notes teasers | 18/08
« on: August 18, 2017, 14:19:14 »
Other + Ninja Fixes

Anima rates from Shattered Worlds have been increased significantly. Worlds 71 and above now reward 29m-37m+ an hour anima depending on your own personal combat ability (and the other random factors).

Amount awarded for completion challenges have now increased:

Bronze - 250,000

Silver - 1,000,000

Gold - 7,500,000

Price of the Huge Slayer lamps from the Shattered Worlds reward shop has increased to 6m to account for the new and improved anima rates.

Four new override options have been added, magic off-hand and shield overrides for basic and illuminated god books. Complete one book or illumination to unlock the override. Completing or illuminating books will unlock their colours as recolour options, and completing all six books will unlock the ability to use other recolours (including prismatic dyes).

Livid Farm - Repair pouch spell has reduced it's rune cost to 1 Astral, 1 Cosmic and 1 Law rune from 2 Astral, 1 Cosmic and 1 Law rune.

Livid Farm - Increased the XP rates across the various activities by 50%.

Araxxor's % for Wall Health, Burn and Acidity level will now always display on the progress bar.

Livid Farm: Bundled produce, logs and planks are now stackable in the player inventory.

When finding an elite skilling outfit fragment it will now state how many you find.

Livid Farm - Random events will now award the player Produce Points instead of runes upon completion.

Updated the Tirannwn Quiver to add how many arrows your quiver contains after topping up/picking up arrows.

Resetting Skeletal Horror now resets the completionist cape teleport correctly.

Tool Leprechauns can now refund players 90% of the paid value for unused Compost and Super Compost.

Tortleshell bowls can now be crafted in batched of 60 instead of 10.


NXT

Fixed a number of cases where the game view may partially freeze or display artefacts.

Fixed a situation where inventory icons may display incorrect textures or incorrectly display everything as the same item.

Fixed a crash when minimising on compatibility mode.

Fixed incorrect water rendering on older GPUs or compatibility mode.

Fixed a case where the world could end up fully in shadow.

Fixed a case where the world could end up at an incorrect brightness level.

Fixed a case where objects could end up extremely dark at certain angles.

Improved performance of minimising and restoring compatibility mode.

Player picking area tweaked to not be so wide.

Reduced RAM usage by approximately 90 MB.

Fixed terrain not appearing on some lower spec Intel devices.

Fixed an issue with black screens and red mini maps on certain low-end devices.

Reduced memory and CPU usage of UI system slightly.

Fixed a few issues with occlusion culling.

Fixed a heap memory related crash.

Fixed a freeze that may occur while loading in map squares.

Fixed potential crash on exit or connection loss.

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Offline Mavi

Re: Patch Notes teasers | 18/08
« Reply #1 on: August 18, 2017, 14:27:59 »
Thanks Charms!






 

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