Level 3 penguins this week:
1. Keldagrim
Must have started The Giant Dwarf.
You do not need to meet the requirements for “The Giant Dwarf”.
Enter the caves east of Rellekka and squeeze through a crack between two statues. Talk to the Dwarven Boatman and ask to sail to Keldagrim. Once the cut scene has played out and you have spoken to the Commander, you can use the boat or the mine carts to leave/return to Keldagrim at any time.
The Giant Dwarf requires:
33 Magic
20+ Mining
20+ Smithing
16 Firemaking
14 Thieving
12 Crafting
2. Gnome Stronghold
No requirements.
3. Eagle’s Peak
No requirements.
4. Gnome Maze
No requirements, but plenty of aggressive monsters.
5. Witchaven
No requirements.
6. Feldip Hills
No requirements, but plenty of aggressive monsters.
7. Feldip Hills
No requirements, but plenty of aggressive monsters.
8. Canifis / Haunted Woods
Must have killed a Ghoul (lvl 42) under the Temple of Paterdomus.
Since March 2012 Priest in Peril is no longer requried to access Morytania.
Killing the Ghoul is possible for level 3's with couple of Ring of recoils and some food, but the finishing blow must be dealt by the player.
More info to follow