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Offline Jmap

Warbands Looting
« on: June 11, 2013, 16:23:10 »
As you have probably heard warbands has been changed to happen in every world at the same time. The real big difference is that only 40 people will be able to loot per world now, and that pking will be rife. As the warbands will occur once every seven hours (I believe) it may be an idea to set up for the clan to go together, as in a group we could protect each other from pkers. Just a suggestion :)

"Wilderness Warbands have undergone the following changes:
Items looted from a warband camp are now dropped on death, and can be picked up by PKers. Players can still only acquire (via camps or via PvP) 75 per day.
Players will lose any warband items they currently hold if they try to log into the Wilderness.
Quercus will now trade the items retrieved from a warband camp for either XP (as before) or for 4000 coins each.
Each camp now only has 1000 lootable items - first come, first served!
Warbands events are now synchronised across all worlds, with one starting every 7 hours."

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Offline Jmap

Re: Warbands Looting
« Reply #1 on: June 11, 2013, 16:25:17 »
This is all open for debate and suggestions btw guys it was just an idea :)

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Offline Amy

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Re: Warbands Looting
« Reply #2 on: June 11, 2013, 16:26:18 »
I like this suggestion, seems fun. This will be a good attribute to the clan, bringing us all together.

:)

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Offline Cam

Re: Warbands Looting
« Reply #3 on: June 11, 2013, 17:55:24 »
I like the update, I don't see why people are saying they're ruined, when they are accessible on every world now. So what only 40 people will be able to cap per world, every other world will be available anyway. I doubt there will be a pker on every single world at the same time. If anything you'd probably have more of a chance getting pked the way it was before.
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Offline Aydan

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Re: Warbands Looting
« Reply #4 on: June 11, 2013, 18:31:35 »
We deffently do this as a clan event good for exp and to do something together to get to know each other more!

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nbates93

Re: Warbands Looting
« Reply #5 on: June 11, 2013, 18:51:02 »
Id say give it a couple days to learn the patterns of world popularity

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Cody

Re: Warbands Looting
« Reply #6 on: June 11, 2013, 18:52:35 »
Somebody has created "w25 warband" fc already. Good for our world I suppose. Join it.

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Runar

Re: Warbands Looting
« Reply #7 on: June 11, 2013, 19:10:48 »
Id say give it a couple days to learn the patterns of world popularity

popular worlds will just be a pain, because you'll loot less and more people there.

I'm not gonna do warbands anymore, I'd rather just skill normally and relaxing than stress out over warband timings etc.

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Zinkiey

Re: Warbands Looting
« Reply #8 on: June 11, 2013, 19:12:14 »
I saw we go kill everyone as it will be a very very struggle due to the kos being so big, but if you're in a fc the kos players will know ur every move and will get you. I've been pked so many times it wouldn't matter in all odds. ~my opinion

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Cody

Re: Warbands Looting
« Reply #9 on: June 11, 2013, 19:15:16 »
Somebody has created "w25 warband" fc already. Good for our world I suppose. Join it.

This was some mexican pking clan... Like 10 of us just killed everyone at warbands... That was so fun lol.

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Offline Minin Cape T

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Re: Warbands Looting
« Reply #10 on: June 11, 2013, 19:39:01 »
Every 7 hours is such a piss take tbh. O well i guess I'll have to pk people now. Don't want to be like 2:37 am time for warbands yo!

O and gf Wand prices. 200+ coming into the game every 7 hours.
I think foreign servers will be a saving grace tbh.

Also can i loot all my 75 before it dies? And how does it die? After all 1000 have been looted or after a certain time?

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Zinkiey

Re: Warbands Looting
« Reply #11 on: June 11, 2013, 20:12:12 »
Quote
Post 1: My opinion, agreements, and disagreements with this change.

Post 2: Possible fixes, ideas, questions and suggestions.

NOTE: These are first impressions.

You, once again, are killing the wilderness. Before this update, warbands were thriving and one of the most used pieces of content in the game (yes, I am daring to say that). In our chats alone, we estimated 7-11k unique users per day.

First off, I do like that you can't hop with supplies anymore. Fine with me. I also like the 1k supplies/camp. I like the reasoning behind the other (and all of these) updates, but not the implementation.

With the recent updates, you're killing off all of those wanting to loot for XP. My question is, who's going to loot now? If I was pking I surely wouldn't loot as I'd have no food/pots in my inventory. I couldn't teleport or hop out of there. And I wouldn't even dare to loot the tents, as I'd only be only able to carry a few pieces of food on me. So that leaves an increase in pkers and barely anyone to pk. Nice one.

While I understand why you had to benefit the pkers more and I support that, I think it might've been too drastic. And to be honest, that's fine with me, except people will be bored and this'll be deader content. Why would people pk looters for money if you have to run it back to quercus?

Everything stated above is not what concerns me most. The final big change is the 7 hour synchronization. This makes it so all 90~ members worlds go off at once. How does this benefit anyone? You're putting people on different worlds, meaning there will be even less people to kill per world, which doesn't benefit the pkers. I can't be on for the 14 hours to wait to loot/pk. And what if those intervals aren't for my timezone? What if a world is 6 hours away when I log on, and I can't be on for that long?

This'll kill warbands the most, the waiting period. Not the other things, but being forced to change your schedule, or to skip this D and D.

Ways to change this update for the better.


These are several peoples' ideas, not just mine.

• Add BENEFITS to those looting besides the wand, which is falling (but will probably rise now). Why would I loot? I won't be able to have food on me, so I'd be pked quickly, even if there's only 1 pker per world.

• Remove the 7 hour sync. This makes the wilderness dead for those inactive times, is unfair to those on certain timezones or with jobs/school, and will be the major deathblow to this D and D. Making it every 1-4 hours would be much better.

• Rollback this update and nerf the xp. A lot more people would be much happier with this. This allows people to still participate in the D and D, but it'd be much less rewarding. Hell, even keep some/all the benefits for the pkers.

• Make the supplies stackable.

* Extend the time active on warband camps. This would allow more people to loot while the camps are active, instead of only staying up for 5-10 minutes. If it were maybe 2-5x longer, people would be able to loot/pk their three camps without having to wait that 7 hour period.

You have killed the wilderness as far as I'm concerned. You added too many benefits for those pking to the point where almost no one would loot. You destroyed the sense of groups as only 40 people can successfully loot 25 supplies per camp.

Please fix this somehow.

Questions I have


• Can you loot more than 3 camps now, but still only turn in 75 per day?

• Why should I loot my tents and not pk for me 75 supplies?

* What was the reasoning behind the 7 hour sync?

• Are you concerned that people will be offering to be paid to be killed?

• What about those on different timezones that are not on your schedule?

• I already see threads popping up for warband chats that are world specific. Is this what was intended? To have 90+ chats that are world specific, clogging up the forums?

Some people have very good ideas, I still don't support/support warbands. I can easily wait for the 7hr sync and go to the wildy full load out and kill a player with all the tent loot and pick it up and steal his/her xp. But even if I do or don't there still others you can kill to get even more xp. Therefore we can actually supply anyone we want for killing themselves for skillers etc. I don't even know..

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Offline Minin Cape T

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Re: Warbands Looting
« Reply #12 on: June 11, 2013, 20:22:41 »
I should loot then sell it to a player.
Like i let them kill me for a price.

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Zinkiey

Re: Warbands Looting
« Reply #13 on: June 11, 2013, 20:24:05 »
I should loot then sell it to a player.
Like i let them kill me for a price.
would be worth it or go kill 3 players and grab ur yak with and loot their stuff.

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Offline Minin Cape T

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Re: Warbands Looting
« Reply #14 on: June 11, 2013, 20:28:22 »
 Like 75 supplies for 10m is kinda fair tbh. 75 supplies=360k mining exp=about 3-4 hours.
A max player can make 10m in 3-4 hours easily.

 

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