Login
Signup
x
Login to Consentus
1 Hour
1 Day
1 Week
1 Month
Forever
Sign in
Forgot Password?
Home
Forum
Tracker
RS3 Tracker
OSRS Tracker
GP/XP
Lookup
Guides
Staff
Clan Merch
Complete guide to Battle of Lumbridge (Bol)
Consentus
Clan Forum
Guides
Outdated Guides
Complete guide to Battle of Lumbridge (Bol)
« previous
next »
Print
Pages: [
1
]
Go Down
0 Members and 1 Guest are viewing this topic.
1902 views
George
Join Date: Aug 2013
164
Gender:
Awards
Rsn:
Georg e
Complete guide to Battle of Lumbridge (Bol)
«
on:
August 28, 2013, 13:24:29 »
About
The Battle of Lumbridge (Bol) is a 10 week long world event running from the 22nd of July. The event marks the beginning of the 6th age which coincided with the release of Runescape 3 and is a battle between the Gods Zamorak and Saradomin over the life force of the recently fallen God Guthix. Both sides have sent their followers out to collect Divine Tears, the remnants of Guthix's life force. Players have been asked to choose a God and help collect Divine Tears for them. Both sides promise rewards for their followers.
Bol is located to the West of Lumbridge castle where the H.A.M hideout used to be located. Each faction has its own camp, Saradomin in the North and Zamorak in the South. Kara-Meir (located by the Lumbridge lodestone) can help new players chose their faction and let players safely change between Gods.
Bol is a
safe
minigame, if you die you will not lose any items and will respawn in your relevant camp.
Getting Started
(click to show/hide)
Speak to Kara-Meir near the Lumbridge Lodestone and she will tell you about the battle. Next go visit the camps and choose who you want to follow (you can change this later if you want) and speak to the Recruitment Officer. Once signed up you will be given a Bronze Token for your faction. Now you are ready to begin!
The Token
(click to show/hide)
The Token has 5 stages, Bronze, Silver, Gold, Runite and Dragon, when equipped it sits in the Pocket slot. The token upgrades as you collect Tears. Changing factions resets the Token.
Bronze
(click to show/hide)
Requirements:
None
Bonuses:
10 free teleports to BOL a day
A very cool emote :p
Silver
(click to show/hide)
Requirements:
1000 total Renown
Bonuses:
10 free teleports to BOL a day
A very cool emote :p
1/10 chance of increasing Divine Tears dropped
1.2 times more experience when skilling at BOL
Gold
(click to show/hide)
Requirements:
4000 total Renown
Bonuses:
10 free teleports to BOL a day
A very cool emote :p
1/10 chance of increasing Divine Tears dropped
1.4 times more experience when skilling at BOL
Reduces damage by units from the opposite faction my 5%
Runite
(click to show/hide)
Requirements:
6000 total Renown
Bonuses:
10 free teleports to BOL a day
A very cool emote :p
1/10 chance of increasing Divine Tears dropped
1.6 times more experience when skilling at BOL
Reduces damage by units from the opposite faction my 5%
Increases damage done to enemy units by 5%
Dragon
(click to show/hide)
Requirements:
10500 total Renown
Bonuses:
10 free teleports to BOL a day
A very cool emote :p
1/5 chance of increasing Divine Tears dropped
2 times more experience when skilling at BOL
Reduces damage by units from the opposite faction my 9.75%
Increases damage done to enemy units by 10.25%
Units
(click to show/hide)
Both Zamorak and Saradomin each have followers. These units randomly spawn on the battlefield and in their Gods camps.
Saradominist Followers
(click to show/hide)
Crusader
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Ranger
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Range
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Sage
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Magic
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Rouge
(click to show/hide)
Rouges randomly spawn, they will pickpocket 5 enemy npc's before returning to their camp. On return that factions score will increase.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Sharpshooter
(click to show/hide)
Sharpshooters randomly spawn on the battlefield. They attack Players of the opposite faction, stunning them briefly and doing small amounts of damage.
Hp:
50000
Combat Style:
Range
Agressive:
Yes
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Field Medic
(click to show/hide)
Field Medics will spawn randomly and heal 5 of their units before heading back to their camp.
Hp:
50000
Combat Style:
Magic
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Minelayer
(click to show/hide)
Minelayers spawn randomly on the battlefield and place 5 mines before returning to their camp. Mines damage up to 20% of a players total hp.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:
Divine Tears (1-5)
Sarcred Mine (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Gatherer
(click to show/hide)
Gatherers will collect from 5 nodes before returning to their camp. On return the factions score will increase.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Champion
(click to show/hide)
Bree
the Saradominist champion is best known from God Wars Dungeon (GWD). On the battlefield he heals nearby players and there can be up to 5 champions on the field at once. Bree does
not
drop infernal weapon parts.
Hp:
12500
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-10)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:Spin Ticket
Zamarokian Followers
(click to show/hide)
Footsoldier
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Sniper
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Range
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Warlock
(click to show/hide)
Hp:
Varies depending on player level (maximum 10000)
Combat Style:
Magic
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Rouge
(click to show/hide)
Rouges randomly spawn, they will pickpocket 5 enemy npc's before returning to their camp. On return that factions score will increase.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Sharpshooter
(click to show/hide)
Sharpshooters randomly spawn on the battlefield. They attack Players of the opposite faction, stunning them briefly and doing small amounts of damage.
Hp:
50000
Combat Style:
Range
Agressive:
Yes
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Field Medic
(click to show/hide)
Field Medics will spawn randomly and heal 5 of their units before heading back to their camp.
Hp:
50000
Combat Style:
Magic
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Minelayer
(click to show/hide)
Minelayers spawn randomly on the battlefield and place 5 mines before returning to their camp. Mines damage up to 20% of a players total hp.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:
Divine Tears (1-5)
Sarcred Mine (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Gatherer
(click to show/hide)
Gatherers will collect from 5 nodes before returning to their camp. On return the factions score will increase.
Hp:
50000
Combat Style:
Melee
Agressive:
No
Drops
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:
Icyenic greathammer head
Icyenic orb
Icyenic bowstaff
Spin Ticket
Champion
(click to show/hide)
The Zamorakian Champion is a powerful Lesser Demon. On the battlefield he heals nearby players and there can be up to 5 champions on the field at once. The Demon does
not
drop infernal weapon parts.
Hp:
12500
Combat Style:
Magic
Agressive:
No
Drops
Always
:Divine Tears (1-10)
Common
:Nothing
Uncommon
:
Smite (Tier 0)
Divine Fury (Tier 0)
Divine Inspiration (Tier 0)
Guardian Angel (Tier 0)
Rare
:Spin Ticket
JMod Clones
(click to show/hide)
Saradominist mods
(click to show/hide)
Mod Rocket's clone
(click to show/hide)
Hp:
85000
Combat Type:
Melee
Calls:
"I choose you, Saradomin!"
"Y'ALL REET 'SCAPERS? CHARGE! "
"We're blasting off again! "
Mod Daezhun's clone
(click to show/hide)
Hp:
85000
Combat Type:
Ranged
Calls:
None
Mod Moltare's clone
(click to show/hide)
Hp:
105000
Combat Type:
Melee
Calls:
None
Mod Raven's clone
(click to show/hide)
Hp:
105000
Combat Type:
Magic
Calls:
"Your eloquence astounds me. Are you ready to die?"
"Cower before the Raven!"
Zamorakian mods
(click to show/hide)
Mod Crow's clone
(click to show/hide)
Hp:
105000
Combat Type:
Magic
Calls:
"Problem, Moltaire? You jelly? "
"You cannot kill that which is already dead."
"Raven, may Zamorak have your soul! "
Mod Sabre's clone
(click to show/hide)
Hp:
85000
Combat Type:
Ranged
Calls:
"Jb plays RS. Abandon ship."
"I confirmed on reddit the skill is Ninja Robot Horse Sailing. "
Mod Jane's clone
(click to show/hide)
Hp:
85000
Combat Type:
Melee
Calls:
"RAWR! "
"Mod Jane FTW! "
Mod Michelle's clone
(click to show/hide)
Hp:
105000
Combat Type:
Melee
Calls:
"I serve a different overlord now, Raven. DIE! "
"SHOIP! "
"Don't take my kidneys!"
Drops
(click to show/hide)
Always
:Divine Tears (1-5)
Common
:Nothing
Uncommon
:Sacred Metal Fragments (1-10)
Rare
:
Infernal greathammer head
Infernal orb
Infernal bowstaff
Spin Ticket
Off-White Partyhat
Garish-pink Partyhat
Really rotten potato
- The Partyhat drops and Rotten potato drops disintegrate when you try to pick them up
- Jmod clones can also drop Saradominist or Zamarokian banners on the battlefield, if a player picks these up they can be won in the cape slot for up to 5 minutes. These give a passing healing effect.
When the message "Some residual energy from Guthix's life force has seeped out onto the battlefield. " is shown, a green gas will appear randomly on the battlefield. Running through this gives 15% more Tears from any units killed in the next 30 seconds.
Nodes
(click to show/hide)
Nodes are areas to collect Divine Tears or Sacred Metal Fragments (For Tear or Metal Fragment uses see Rewards). These come in the form of Fishing Pools (Fishing xp), Divine Formations (Woodcutting xp) and Divine Rocks (Mining xp). Xp gained is proportional to the level of the skill with a maximum of 218xp per collection at level 99. There are four types of nodes, Green, Yellow, Orange and Sacred Metal Fragments.
The amount of Tears collected is limited by your multiplier which falls to x0 at 3000 Tears collected per day. This resets to x5 at midnight GMT when the player logs out then back in. There is no limit on the number of Tears that can be held in your inventory. (To exceed the Tear limit see Extra)
When the message "Rocks are falling from the sky. Avoid them! " appears rocks will land, these can be mined to give a
Divine Shard
. A Divine Shard is worth 30 tears but only one can be carried in the inventory at any given time.
Green
nodes are the standard node on the battlefield, this gives a random number of tears up to the value on your multiplier.
Yellow
nodes occur randomly and give 3x the usual amount of tears collected. With a x5 multiplier a maximum of 15 tears can be collected at once. When they appear the message "Several resource gathering points have become unstable. Be careful!" is shown.
Orange
nodes occur randomly and when collected deal damage equivalent to 10% of your maximum hp, they give no Tears. When they appear they display the same message as yellow nodes.
Sacred Metal Fragments
also randomly occur but unlike other nodes they give Sacred Metal Fragments instead of Tears. They give a random number of Fragments up to a maximum of 10 per collection. The message "Several resource points have turned to sacred metal." is displayed when they appear.
Rewards
(click to show/hide)
Rewards are gained from the Quartermaster in either camp for the cost of Renown. Renown is gained by depositing Tears at your camp's Collection Point, 1 Tear = 1 Renown. Handing in Tears also gives Faction points where 10 Tears = 1 point, and Votes also with 10 Tears to 1 vote. Votes decide what change will be made in the next week to your factions army composition.
Armours
(click to show/hide)
Both sides have Warpriest armour, it is a hybrid armour which scales its protection in line with the players defense level up to 75. At level 75+ defense it has stats equivalent to full dragon. To stop this being made the best F2P armour it only has the stats on full mithril on F2P servers. The armour is kept on death outside the wilderness and only 1 set from each faction can be owned at once.
Cosmetic Overrides
(click to show/hide)
This is where your Sacred Metal Fragments come in useful. There are 6 cosmetic overrides for weapons, 3 for each faction. Each weapon needs 1000 Sacred Metal Fragments and part of the weapon to complete it. After you have collected 6000 Metal Fragments it becomes useless to collect more.
To Collect the second part of the override (not the fragments) you can get them from anything at BOL as a rare item. The fastest method is killing NPC's to find the parts. Zamorakian followers drop iycenic parts and Saradominist followers infernal.
Staff override - Icyenic/Infernal orb + 1000 Sacred Metal Fragments
Hammer/Maul override - Icyenic/Infernal Greathammer head + 1000 Sacred Metal Fragments
Bow override - Icyenic/Infernal Bowstaff + 1000 Sacred Metal Fragments
Consumables
(click to show/hide)
*Prices are in Renown*
Drinks
(click to show/hide)
Each drink has 4 tiers with tier 0 being the lowest and tier 3 being highest.
Smite
(click to show/hide)
Tier 0:
Price
:obtained though killing NPC's. When used damages for 20% of enemies maximum health.
Tier 1:
Price
:100. When used damages for 30% of enemies maximum health.
Tier 2:
Price
:125. When used damages for 30% of enemies maximum health.
Tier 3:
Price
:150. When used damages for 30% of enemies maximum health.
Divine Fury
(click to show/hide)
Tier 0:
Price
:obtained though killing NPC's. When used increases damage output by 20% on the battlefield for
5
minutes.
Tier 1:
Price
:100. When used increases damage output by 20% on the battlefield for
10
minutes.
Tier 2:
Price
:125. When used increases damage output by 20% on the battlefield for
15
minutes.
Tier 3:
Price
:150. When used increases damage output by 20% on the battlefield for
20
minutes.
Divine Inspiration
(click to show/hide)
Tier 0:
Price
:obtained though killing NPC's. When used increases Tear output by 50% on the battlefield for
5
minutes.
Tier 1:
Price
:400. When used increases Tear output by 50% on the battlefield for
10
minutes.
Tier 2:
Price
:500. When used increases Tear output by 50% on the battlefield for
15
minutes.
Tier 3:
Price
:600. When used increases Tear output by 50% on the battlefield for
20
minutes.
Guardian Angel
(click to show/hide)
Tier 0:
Price
:obtained though killing NPC's. Reduces damage to 1hp for the next hit over your combat level on the battlefield for
5
minutes.
Tier 1:
Price
:50. Reduces damage to 1hp for the next hit over your combat level on the battlefield for
10
minutes.
Tier 2:
Price
:60. Reduces damage to 1hp for the next hit over your combat level on the battlefield for
15
minutes.
Tier 3:
Price
:70. Reduces damage to 1hp for the next hit over your combat level on the battlefield for
20
minutes.
Lamps
(click to show/hide)
There are 4 types of lamp
small
,
medium
,
large
and
huge
. They all give the same XP and cost the same regardless of the tier bought from. All lamps give the same XP as lamps of SOF.
Small:
400 Renown
Medium:
700 Renown
Large:
1300 Renown
Huge:
2500 Renown
Titles
(click to show/hide)
Bought
(click to show/hide)
Titles can be bought from both factions. Titles bought from Zamorak will display in red and Saradomin, blue.
Acolyte
Cost: 3000 Renown
High Priest/Priestess
Cost: 4500 Renown
Hierophant
Cost: 6000 Renown
Found
(click to show/hide)
Titles can be found whilst skilling or killing on the battlefield. Anyone can find "the Eternal" and "the Boundless". Players loyal to Saradomin can find "the Virtuous" and those loyal to Zamorak "the Powerful".
Emotes
(click to show/hide)
Both Saradomin and Zamorak have 3 emotes,
Servant
,
Warrior
and
Champion
. Zamoraks emotes give red wins and Saradomins, blue.
Servant:
Cost 3000 Renown
Warrior:
Cost 9000 Renown
Champion:
Cost 20000 Renown
Extra
(click to show/hide)
- There are 2 Friend Chats dedicated to maximizing Fragments and Tears,
P2P
: "Node Find",
F2P
: "Divinacus". See below for a list af chat abreviations.
(click to show/hide)
The FC's require you to have your online status to be on. As a world is called you add the caller and Quick Hop to them, once the world is dead you go back to you assigned world to "scout" for nodes once more. If you have you online status turned off or you do not go back to your assigned world you are considered a leecher and are kicked/banned from the fc.
M - Metal Fragment Nodes
Y - Yellow Nodes
I - Instanced (the called node is unreachable)
A - Active/Alive
D - Dead/Done (the world no longer has any useful nodes)
C - Confirmed
Worlds will be called with a phrase similar to "w25 m" this means there are metal fragments in world 25.
That call would be followed with "w25 m c" by someone who had hopped there. This is them confirming that there is metal nodes and you arnt trolling.
As the world died "w25 m d" would be called anouncing that the world is no longer useable.
Official forum post for the fc:
http://services.runescape.com/m=forum/forums.ws?342,343,568,65129755
- Yellow Nodes do
NOT
count towards your multiplier keeping it at x5 and therefore do not count towards your daily limit of 3000 Tears a day. Collecting from yellows only can average 5000+ a day with minimal effort. The current record is over 50,000 Tears in 1 day using this method. The high scores do not count over 30,000 a day but you can get the Renown still.
- The Fishing Nodes seem to be the last ones to die the vast majority of the time.
- Tears collected from outside BOL count towards your daily limit of 3000.
- There is a bug where any Titles or weapon parts that are fished do not appear in your inventory, bank or floor, it is advised not to use fishing as a method for finding them.
- When the message " Rocks are falling from the sky. Avoid them!" appears, any players or NPC's in the landing area are instantly killed. Mining these rocks gives a Diving Shard. Shards are worth 30 tears but only 1 one can be held in your inventory at any given time.
Logged
George
Join Date: Aug 2013
164
Gender:
Awards
Rsn:
Georg e
Re: Complete guide to Battle of Lumbridge (Bol)
«
Reply #1 on:
August 30, 2013, 13:44:18 »
The information on the guide is finished, any issues or things missed please let me know and I will correct them ASAP. I will add pictures in over time.
Logged
Megapixels
Re: Complete guide to Battle of Lumbridge (Bol)
«
Reply #2 on:
August 30, 2013, 14:09:16 »
This looks awesome, must have taken a long time. Good job.
Logged
George
Join Date: Aug 2013
164
Gender:
Awards
Rsn:
Georg e
Re: Complete guide to Battle of Lumbridge (Bol)
«
Reply #3 on:
August 30, 2013, 14:14:19 »
took about a day and a half of massive Tear waste
ahaha ty
Logged
Only Lilly
Join Date: Sep 2011
17842
Gender:
Awards
Rsn:
Only Lilly
Re: Complete guide to Battle of Lumbridge (Bol)
«
Reply #4 on:
August 30, 2013, 14:50:32 »
I really enjoyed looking through this and agree with Kieran you have taken a lot of time making this guide
great job thanks xxx
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
SimplePortal 2.3.6 © 2008-2014, SimplePortal