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Offline HomeScape

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GP/XP XP/H and more calculations - up-to-date
« on: April 13, 2014, 11:24:32 »
Hi guys,

Here are a lot of online-exel files wich have up-to-date xp/gp calclations and max xp rates per hour. This is a copy from a High Level Forum thread made by Thunder, all credit for the files goes to him.

Buyables:

All Skills (Compact Version): http://goo.gl/FGCQtu
Construction: http://goo.gl/qSWOfC
Cooking: http://goo.gl/dFdz1z
Crafting: http://goo.gl/qcr5Ei
Farming: http://goo.gl/i1o8Xp
Firemaking: http://goo.gl/QVtKyQ
Fletching: http://goo.gl/u0MD1g
Herblore: http://goo.gl/eJDIYT
Magic: http://goo.gl/XY0Z1t
Prayer: http://goo.gl/bnQofd
Smithing: http://goo.gl/eJ3GNc
Summoning: http://goo.gl/MnlN1P


Other:

Artisans Workshop: http://goo.gl/JkSDfx
Fishing: http://goo.gl/Hvuq1r
Mining: http://goo.gl/rne3RD
Runecrafting: http://goo.gl/cPtzcK
Woodcutting: http://goo.gl/zlcaFp

Goodluck skilling,

Tim

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Offline Redtunnel

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Re: GP/XP XP/H and more calculations - up-to-date
« Reply #1 on: April 13, 2014, 11:48:24 »
What are the best xp/h rates based on? I get different best xp/h rates than what is shown in those spreadsheets. For example, in fletching, the action for a set of asc bolts and a set of arrows is 2 "ticks" (1.2 seconds). This would make asc bolts 3600/1.2 * 200 = 600k xp/h and e.g. broad arrows 3600/1.2 * 225 = 675k xp/h. Similar discrepancies can be found in other widely used spreadsheets (e.g. Grimy's), so I'm going to assume that my calculations are off somehow. Could anyone point out where my calculations go wrong?
"The purity of a person's heart can be measured by how they regard cats"



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Offline Joel

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Re: GP/XP XP/H and more calculations - up-to-date
« Reply #2 on: April 13, 2014, 11:54:38 »
What are the best xp/h rates based on? I get different best xp/h rates than what is shown in those spreadsheets. For example, in fletching, the action for a set of asc bolts and a set of arrows is 2 "ticks" (1.2 seconds). This would make asc bolts 3600/1.2 * 200 = 600k xp/h and e.g. broad arrows 3600/1.2 * 225 = 675k xp/h. Similar discrepancies can be found in other widely used spreadsheets (e.g. Grimy's), so I'm going to assume that my calculations are off somehow. Could anyone point out where my calculations go wrong?

*insert picture for that going straight over my head*

Click Me


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Offline Sunshine Kid

Re: GP/XP XP/H and more calculations - up-to-date
« Reply #3 on: April 13, 2014, 12:01:43 »
What are the best xp/h rates based on? I get different best xp/h rates than what is shown in those spreadsheets. For example, in fletching, the action for a set of asc bolts and a set of arrows is 2 "ticks" (1.2 seconds). This would make asc bolts 3600/1.2 * 200 = 600k xp/h and e.g. broad arrows 3600/1.2 * 225 = 675k xp/h. Similar discrepancies can be found in other widely used spreadsheets (e.g. Grimy's), so I'm going to assume that my calculations are off somehow. Could anyone point out where my calculations go wrong?

*insert picture for that going straight over my head*

It's the number of seconds in an hour (3600s) divided by the time taken to make 10 asc/broads (1.2s), times by the xp given.



It looks right ;o





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Offline HomeScape

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Re: GP/XP XP/H and more calculations - up-to-date
« Reply #4 on: April 13, 2014, 13:46:08 »
Im not sure how the calculations are made i didnt check them all yet, i tought it might be handy for some of you who cant acces the HLF. Il look into it anytime soon, im assuming the calculations are correct tough since there are no complaints about it on the hlf.

Tim

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Offline Matty

Re: GP/XP XP/H and more calculations - up-to-date
« Reply #5 on: April 13, 2014, 15:23:53 »
Thunder is a good friend of mine

 

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