Level 02 - Augmentors*Augmentors can be attached to a weapon or armour piece and the item will turn into an augmented version of the item.
Required resources to make: - Divine Energy (Either of the following can be used: 225 Incandescent, 350 Luminoius, 400 Radiant, 450 Brilliant, 500 Elder, 550 Lustrous, 650 Vibrant, 700 Gleaming, 800 Sparkling, 850 Glowing, 900 Bright, 1000 Flickering, 2000 Pale)
- 45 Base Parts
- 45 Tensile Parts
- 45 Flexible Parts
- 8 Enhancing Components
- 7 Powerful Components.
Crafting this item is skiller friendly.
Level 03 - Weapon Gizmo'sAllows you to combine different materials to generate perks which can be added to an Augmented Weapon.
Required resources to make: - 10 Blade Parts
- 5 Crafted Parts
- 2 Strong Components
Crafting this item is skiller friendly.
• Level 04 - Divine Charge*Adds 3000 charges to the charge pack which is used to level up weapons/armour. Each Divine charge manufactured gives 220 Invention experience and 80 Divination experience - This is great for skillers!
Required resources to make: - Divine Energy (Either of the following can be used: 225 Incandescent, 350 Luminoius, 400 Radiant, 450 Brilliant, 500 Elder, 550 Lustrous, 650 Vibrant, 700 Gleaming, 800 Sparkling, 850 Glowing, 900 Bright, 1000 Flickering, 2000 Pale)
- 20 Simple Parts
Crafting this item is skiller friendly.
Level 08 - Gizmo Dissolver*Can be used to remove a perk installed on a piece of augmented weapon/armour - The perk is 100% destroyed!
Required resources to make: - Vial
- 35 Clear Parts
- 35 Organic Parts
Crafting this item is skiller friendly.
Level 16 - Armour Gizmo'sAllows you to combine different materials to generate perks which can be added to a piece of Augmented Armour.
Required resources to make: - 10 Deflecting Parts
- 5 Crafting Parts
- 2 protective Components
Crafting this item is skiller friendly.
Level 16 - Equipment Dissolver*When used on an augmented item, the item is destroyed and the gizmos it was holding are returned to backpack. The equipment dissolver is destroyed in the process.
Required resources to make: - Vial
- 35 Clear Parts
- 35 Organic Parts
Crafting this item is skiller friendly.
Level 16 - Augmentation Dissolver*Allows you to remove an augmentation from a piece of equipment - leaving it in a broken state and destroying any gizmos that were installed.
Required resources to make: - 1 Vial
- 35 Delicate parts
- 35 Cover Parts
Crafting this item is skiller friendly.
Level 22 - Tool Gizmo ShellAllows you to add perks to augmented tools (Fishing Rod, Hatchet).
Required resources to make: - 10 Head Parts
- 5 Crafted Parts
- 2 Precise Components
Crafting this item is skiller friendly.
Level 22 - Fishing-rod-o-maticWith this device. you think you could fish almost anywhere [Description].
Required resources to make: - 1 Fishing Rod
- 80 Flexible Parts
- 60 Base Parts
- 6 Dexterous Components
- 4 Swift Components
Crafting this item is skiller friendly.
Level 22 - Junk RefinerConverts junk into Refined Components.
Required resources to make: - 1 Rune Bar
- 200 Junk
- 50 Crafted Parts
Crafting this item is skiller friendly.
Level 22 - Hammer-tronAbility to train invention while using this item whilst smithing.
Required resources to make:- 1 Hammers
- 80 Flexible parts
- 60 Base parts
- 6 Powerful components
- 4 Subtle components
Level 22 - Pyro-maticAbility to train invention whilst also training firemaking.
Required resources to make:- 1 Tinderbox
- 80 Flexible parts
- 60 Base parts
- 6 Ethereal components
- 4 Subtle components
Level 24 - Soul-in-a-box [Nomad's Elegy Quest Reward]
Soul-in-a-box is a reusable item and can be activated to summon a Distracting Soul that aids in pickpocketing. Each Distracting Soul costs 100 charges from the charge pack and lasts for 1 minute.
Required resources to make: - 500 Soul Runes
- 150 Tensile Parts
- 500 Smooth Parts
- 10 Subtle Components
- 10 Pious Components
• Level 24 - Urn Enhancer [Nomad's Elegy Quest Reward]
Consumes divine charge to grant 25% more experience when teleporting urns.
Required resources to make: - 500 Soul Runes
- 100 Tensile Parts
- 100 Clear Parts
- 10 Subtle Components
- 10 Precise Components
Level 27 - Equipment Siphon*Resets an augmented item's XP to 0 and gives you a portion of the Invention reward it would be worth.
Required resources to make: - 50 Simple Parts
- 5 Dextrous Components
- 5 Precious Components
- Crafting this item is skiller friendly.
Level 43 - Tight SpringUse on a spring cleaner to recharge or upgrade it.
Required resources to make:- 120 Tensile parts
- 1 Subtle components
Level 54 - Crystal tool siphon*Allows players to extract the equipment experience from an augmented crystal tool without destroying it, in the same way as an equipment siphon. However, siphoning augmented crystal equipment with a crystal tool siphon gives Invention experience as if they were tier 90 items instead of tier 70.
Required resources to make: - 50 Clear Parts
- 10 Crystal Parts
- 5 Imbued components
Crafting this item is skiller friendly.
Level 60 - Fishing Accumulator*A contraption for collecting information on failed fishing attempts for experience. Studying a full fishing accumulator gives 2500 Fishing experience.
Required resources to make: - 1 Decorated Fishing Urn (r)
- 40 Base Parts
- 20 Spiritual Parts
- 1 Powerful Component
Crafting this item is skiller friendly.
Level 77 - Mechanised siphonAfter putting siphons in this, it will automatically siphon my equipment however I specify!
Required resources to make:- 5 Equipment siphon
- 200 Magic parts
- 50 Precious components
- 50 Dextrous components
- 50 Enhancing components
Level 91 - Pogo StickAllows you to bounce around Runescape!
Required resources to make: - 2 Royal Torsion Spring
- 500 Tensile Parts
- 500 Stave Parts
- 100 Swift Components
Crafting this item is skiller friendly.
Level 92 - Spirit tree re-rooterA simple device that communes with the roots of spirit trees allowing free use of their transport methods.
Required resources to make:- 5 Organic parts
- 2 Living components
- 2 Fungal components
Level 94 - Portable fairy ring.A collection of small mushrooms that can be laid out as an impromptu fairy ring. It's currently inactive.
Required resources to make:- 5 Organic parts
- 2 Healthy components
- 2 Fungal components
Level 96 - Herb protectorWhen added to a herb patch, this handy device will protect it from death and disease.
Required resources to make:- 1 Plant cure
- 30 Organic parts
- 2 Healthy components
Level 98 - Energy BarrelA cosmetic backpack full of divine energy
Required resources to make:- 225 Incandescent energy
- 300 Magic parts
- 25 Evasive components
- 25 Light components
Level 101 - Divine-o-matic vacuumA vacuum that can suck the energy from wisps, storing it in empty divine charge containers.
Required resources to make:- 750 Smooth parts
- 180 Metallic parts
- 120 Powerful components
Level 101 - Divine Charge (Empty)An empty cotainer, capable of holding divine energy if stored within a divine-o-matic vacuum.
Required resources to make:
Level 104 - Miraculous treatmentA device that revives a dead farming patch. Does not work on any type of tree patch.
Required resources to make:- 50 Magic parts
- 4 Living components
Level 107 - Alchemical OnyxAn Onyx infused with different types of energy and materials that makes it feel more powerful than a regular gem. Can be used to create 'Luck of the Dwarves'.
Required resources to make:- 1 Onyx
- 50 Fortunate components
- 50 Refined components
- 10 Precious components
Level 110 - Teleportation compactorA device which can help combine more charges into a teleportation device.
Required resources to make:- 20 Magic parts
- 5 Enhancing components
- 1 Imbued component
113 - Combat dummy MKIIThe Combat dummy MKII, for all your adrenaline junkie needs!
Required resources to make:- 15 Deflecting componetns
- 2 Strong components
Level 112 - Potion reservoir (inactive)A reservoir that holds an intricate potion dispersing device.
Required resources to make:- 1 Potion flask
- 5 Simple parts
- 5 Clear parts
Level 115 - Equipment separatorSeparates an augmented item from its gizmos without dissolving either.
Required resources to make:- 400 Clear parts
- 35 Ethereal components
- 35 Precise components
- 35 Protective components
- 2 Undead components