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Clan Forum => Guides => Combat Guides => Topic started by: Palace on May 07, 2016, 20:05:11

Title: Nex Guide
Post by: Palace on May 07, 2016, 20:05:11
The All To Nex Guide!

Table of Context:
(http://i.gyazo.com/7e23747cd2b50594e54cdd04708c21d4.png)
Nex:         
What is Nex?
         Nex is a powerful Zarosian weapon of war, Nex is an entity whose name conjures the meaning of 'murder' or 'death'. This powerful boss rests in the ancient prison, sealed away in the depths of the God Wars Dungeon, displaying a combat level of 1001. Getting to the powerful entity that lies in the ancient prison requires the frozen key, and only then one can engage her in combat, requiring knowledge and precise timing to vanquish these powerful foe.
The Frozen Key:
        The frozen key is what gives you access to nex’s lair, it is made by combining 4 key pieces from each of the factions in the God Wars Dungeon. These factions are Armadyl, Bandos, Saradomin, and Zamorak. This key also has the requirements that a set for God Wars Dungeon which are: 70 Ranged for Armadyl, 70 Strength for entering God Wars, 70 Agility for Saradomin, and 70 Constitution for Zamorak. After meeting all these requirements, getting the key pieces is through the means of killing the monsters of each faction. You can kill all of them in the main God wars Dungeon, but it’s advised to kill them in their separate locations.
Here are pictures of each location: (Followed By overhead map of how to get to each faction)

Armadyl:
(http://i.gyazo.com/6afb2e32abee5ba6cf1a1bd90a745ace.png)
Bandos:
(http://i.gyazo.com/659d09ebc0d1bdbc5caf0f57055b1b56.png)
Saradomin:
(http://i.gyazo.com/09450b25502980577de1117302e90f14.png)
Zamorak:
(http://i.gyazo.com/f01730f45754814710f1f652f7ad9745.png)
Overhead Map: With directions to get to each location.
(http://i.gyazo.com/2e7bddb19077dbc552f046ad89dd365f.png)
Frozen Key cont.(http://i.gyazo.com/2bb3534067780a3244e7a087ee209976.png)
        Once all pieces are acquired, one can assemble the frozen key:
The key itself holds 10 Charges and loses a charge each time you pass through the frozen door or teleport using the max guild portal. Once the Key reaches 0 charges, you have to repair it, you can repair with Bob in Lumbridge Axe Store, or at your Player Owned Houses Armour Stand. The cost is based on your smithing level. For example at 99 smithing, each charge is 10k each. The cost to repair the key is very miniscule since you’re going to always make more than the repair costs of the key.

Getting to Nex:
Once the frozen key is acquired, you will now have access of entering nex’s lair through the frozen door, located between Armadyl, and Saradomin.
(http://i.gyazo.com/181f109488a698a1d29c6ea6cd82a3d6.png)
:The Frozen Door:
Now that you’ve entered through the frozen door, you appear in a room with stairs leading down, head on down and you will appear in a safe room. Now in this safe room, make sure you have the following: full Ancient Ceremonial, 3-5 pieces of food, a regular energy potion and the Frozen key. However if you have gone through a questing journey, the shard of zaros obtained from Fate of the Gods you won’t need any food since none of the factions, including ones in nex’s killcount room will attack you.

A little Neat trick to getting through the room faster is this surge spot right here: (You must be facing the wall, it’ll always work if you face diagonally as me in the picture)
(http://i.gyazo.com/e305b53b39f6eccdc1efb0a84c45fb70.png)
[youtube]OCR9SCA-ap0[/youtube]
Video Recording from Jack - Bomb D

The Final Room before Nex!:
Running through the room will get you to the room before you face one of the best bosses in the game, in my opinion. This room is equipped with a bank, which is really all you need. However, once you enter nex’s prison, you cannot climb back out to the bank, your only way out is by teleporting or dying on a kill.

Gear Set Up for DPS w Inventory: High Level Set-Up: Including 2h-Melee and Dual Wield.
(http://i.gyazo.com/118cc412ef4a41479f2ef72c53921648.png)(http://i.gyazo.com/35879a1a6b1348d215ec75aff29a701a.png)
Beast of Burden:
(http://i.gyazo.com/042d9f41aad40600d1dafd5152429494.png)
Substitutions:
Weapons:
Melee: Nox Scythe/Drygores > Chaotic Spear/Claws
Mage: Nox Staff/Seismics > Attuned Crystal Staff/Chaotic Staff
Range: Nox Bow/Ascensions > Royal/Chaotic Crossbow

Armour:
Superior Elite Void > T90 > T80(set) > T75(set) > T70(set)
For the sets, you can use just 3 pieces and substitute the other slots for other armours, like having Torva with warpriest gloves/boots/cape or gloves/boots/helm.

Necklaces/ Rings:
Reaper Necklace/Ammy of Souls > BloodFury/ Dragon Rider Ammy > Fury
For rings it’s advised 2 rings but is not needed, if not 2 then only 1 ring is required.
Asylum Surgeon's Ring/Ring of Vigour > Death Ring/Ring of Vigour > Ring of Vigour

Scrimshaws: Cruelty/Elements scrimshaw (Both since you can switch between them each kill.

Nex Gear for Tanking:
(http://i.gyazo.com/a9e021d648ea1d4caf6ef3d6f7c14462.png)(http://i.gyazo.com/f35c19bb5ed29c3d1f01d4f58ff3460e.png)
Substitutes for Tanking gear:
Weapon: Seismic > Seasinger > Virtus
Gear: Void/T90  > Port Armour > Nex Armour > Warpriest > T70
Aura: Supreme Invigorate > Penance > Vampyrism
Necklaces/ Rings:
Reaper Necklace/Ammy of Souls > BloodFury/ Dragon Rider Ammy > Fury
For rings it’s advised 2 rings but is not needed, if not 2 then only 1 ring is required.
Asylum Surgeon's Ring/Ring of Vigour > Death Ring/Ring of Vigour > Ring of Vigour
Scrimshaws: Elements/Attack scrimshaws (Switching between both)
:for familiar if you’re new to tanking you can switch to the yak set up in the DPS role. For the items in the yak it comes down to what works for you, for instance, the DPS yak set up, if I would use it for tanking, it would be too many rocktails to brews. So I would switch it from the 3:1 ratio to a 2:1 ratio or even a 1:1 Ratio. However the more you get use to tanking, the less food is required. In my tanking inventory, the rocktail soups are just there for emergency heals, incase I mess up and get in a prison w/o a defensive ultimate up.

Information About Nex’s Phases and Her Minions:
Phase 1: Smoke:(http://i.gyazo.com/cbbf352a1404b579f85cd96c686ca718.png)
        For this Phase, nex will attack with magic, her spells will be smoke spells which a chance of poisoning the player, this is the reason we bring Antipoison++. Nex will start the phase off with ‘Let the Virus flow through you!’, this is a 1 person targeted spell, which it usually goes on the tank. This makes your combat stats drain which if you have overload potions this isn’t much of a factor for you. This spell can also be given to other players by running next to them, the radius for it is a 3x3 square. Her other special attack is ‘There is… NO ESCAPE!’: this will make nex teleport and fly through the paths in the middle, being hit by this will do a lot of damage, usually around 4000 which can be higher, and it disables your protection prayer. Her next ability is by far the most annoy, which she drags you towards her, stuns you beside her and deactivates your protection prayers. To get out of this attack you need to freedom to make sure you’re not in one of the paths. To avoid it all together you need to have anticipate active when ever it’s off cooldown. After reaching 4/5ths (160,000) of her HP she will call Fumus. Once Fumus is dead you need to tag nex into the nex phase.

Phase 2: Shadow:(http://i.gyazo.com/899bfe7fc7aa4548c3deb86b84db82df.png)
            Once shadow phase starts you need to protect ranged. These ranged attacks drains the player's prayer if the attack hits as in doing damage to you. She has 3 special attacks, the first one is: “Fear the shadow!” She will spawn a shadow trap under the player where the player will have 3 ticks to move. If you don’t move, you will get hit for up to 4000 damage, also if you’re on another player's shadow, you will get hit for double the damage as in it will count as 2 shadows instead of 1. Her nex special attack is kinda prioritized over all over the other specials. Nex will say: “Embrace Darkness!” Which makes the room darker, and the closer you are to nex, the darker it will get. However this also has another part to it, if you’re in melee distance from nex, for 5 seconds, you will start getting hit damage up to 700 per tick. This attack having priority, meaning if someone without embraced darkness comes into the fight, she will do the attack again. Once getting to 120,000 Hit Points (3/5th) she will call Umbra and will stay in the phase until he’s killed.

Phase 3: Blood Phase:(http://i.gyazo.com/e3fc039a28fd365878aeba9dc2d90dd5.png)
        This phase is all about damage, since you will have to do 40,000 damage in a short amount of time. In this Phase she has two special attacks, both of which has healing effect, as well as her spells are blood spells, and act as blood barrage on ancients but stronger. Another note is that with each hit from the reavers, no matter if it does no damage, it will heal nex, these 2 factors make this phase that much more challenging. Her first special attack is,”A Siphon will solve this!”: This special summons 2 reavers, and any attack that is dealt to nex heals her for the hit damage, so for instance if you hit 2500, nex will heal for 2500, this effect last 8 game ticks, which is roughly 2 abilities on a reaver and a charged snipe on nex. This special also has the effect where the remaining life points on each reaver will heal nex for that amount. Her nex special attack is “I demand a blood sacrifice!” - This will mark a random player, usually the one that is the furthest from her but it’s not always the case. This player needs to run, 8 spaces away from nex in time, which is an ability, and escape. If the player doesn’t run away in time, it will heal 100% of the players maximum life points and do 10% of damage to that player IE 9900 LP, will damage player by 990 and heal her by 9900. During this phase, nex has an healing ability which begins from start of blood phase and lasts until the end of it. Bleed over time abilities will heal nex for 100% of the hit on her; this abilities are: Combust, Fragmentation Shot, Deadshot, Dismember or Slaughter. Also the 2 new abilities from raids that act like an upgraded version of Combust and Fragmentation Shot DO count as a bleed. After battling with all these factors you get her to 80,000 life points and she will call Cruor. Kill Cruor and it’ll begin ice phase!

Phase 4: Ice Phase:(http://i.gyazo.com/c356e3e7c7a9bfb3df3a1b4244886d59.png)
        On this phase she will use Ice spells which hits all players, freezing them if they don’t have Magic protection prayers off and it’ll lower prayer points. In this phase she has 2 special attacks, the first one is: “Die now, in a prison of ice!” - She will freeze the player in place with ice stalagmite surrounding them. The player will get hit with damage around 7000+ if not protected by a defence damage negating ability or a reviving one. If not you will after to use Freedom while in the prison and eat up or use Anticipation before the prison or as she says ‘die now…’ . If she’s in melee distance, she will attack with melee unless her target is a far. Another way to survive the prison is have your teammates click on the icicle around the player, this is luck based if you break it or not, breaking it will cancel out the damage of the ice prison on the player. Her next special attack is “Contain this!” - She creates a barrier of ice 3 by 3 around her, if the player is MD in this situation, and gets hit by it, it will do 3,500 damage and are stunned for a few seconds. The small icicles will rush out towards the players, getting hit with these will deal 1,700 damage, and it is possible to get hit with two of these in succession. Once hitting 40,000 life points she will call Glacies, and upon Glacies death it will transfer her to her final phase.

Phase 5: Zaros Phase:(http://i.gyazo.com/7e834a0777a55e447c10505a2e211e8d.png)
             Nex begins the phase by saying: “NOW, THE POWER OF ZAROS!”, healing to 73,333 hitpoints and activating turmoil, which drains the players stats and increases her own stats. It’s not really noticeable with overloads though, or atleast I don’t notice it. Nex will switch between two of the protection prayers and soulsplit. The two protection payers she’ll switch through are: Ranged/Melee or Mage/Melee. The soul split is different from the players soul split where it will heal for the hit she hits on the player, so if she hits a 2500, she will heal a 2500. Players also this phase should not get their prayer drained to 0 since doing so and not having protect magic on will get hit with damage up to 5000+. When Nex reaches 0 life points she will switch to the Wrath prayer and you would have to walk 4 spaces away from her to not get hit by it since it does more damage than our wrath prayer.

Nex DPS Role:
        This role requires to do a lot of DPS so that the kills will go by faster and the tank will be able to use less supplies. Also the minions are invulnerable to Magic.

Phase 1: Player: Protect Magic Prayer
            Begin your rotation with Anticipation, followed by basics till 65% adrenaline and then thresholds, another aspect to note is to use combust or fragmentation shot when nex says: “There is…!” since when she comes back down the path the effect will trigger dealing more damage. Repeat until Nex calls Fumus, killing the minion as fast as possible.

Phase 2: Player: Protect Range Prayer
        Once  phase 2 starts, you have a few seconds to soulsplit, the length depends with what nex starts with. If she starts with her darkness special attack, you can soulsplit a few seconds after her shadow trap, pretty much she says ‘Fear the Shadow’ and you wait till she does her ranged auto-attack animation and then turn on Protect from range. The one that you can soulsplit longer is when she begins the phase with ‘Fear the Shadow’ and you can soulsplit the first shadow and the second shadow, then turning on range prayer after her ranged auto-attack animation. For the next section it’ll depend if you use melee or Range/mage.
Continue doing the above 2 until she calls Umbra, and kill that minion.

Phase 3: Player: Protect Magic Prayer
This phase is one of the hardest, but if you’re DPS are not splashing hits and avoid healing her, it should go smoothly. Also Depending on how many DPS’ers you have, you don’t all have to use your ultimates.
Title: Re: Nex Guide
Post by: Kniight Lost on May 07, 2016, 20:08:31
Great guide, need to read it more carefully.

How hard is nex compared to araxxi for a noob pvmer?
Title: Re: Nex Guide
Post by: Palace on May 07, 2016, 20:52:24
Solo? I'd say it's probably harder to learn because most people are able to kill rax within at least a few days of trying, but learning to solo nex requires a good understanding of it beforehand
Title: Re: Nex Guide
Post by: Billy on May 07, 2016, 21:47:49
You must of put alot of time into this
Title: Re: Nex Guide
Post by: Palace on May 08, 2016, 19:25:30
No, Drifted did. He made the whole thing and then let me post it here
Title: Re: Nex Guide
Post by: Redtunnel on May 08, 2016, 23:50:46
Awesome guide :D
Title: Re: Nex Guide
Post by: Palace on May 09, 2016, 00:02:20
Please send all "daaaaayumns" to Drifted Away because he spent so much time making it and then was kind enough to let me post it here :D