Updates to the Game.
In the last couple of years Runescape got alot of game changing updates. From a new combat system to a completely new interface, and everything in between.
But how balanced have those update been towards the 3 player types (PvM, PvP and Skillers)? An easy answer would be unbalanced, but why is this ?
If you would look at all the updates from the last 5 years or so you would notice a lot of big PvM updates and High level updates, (Nex, Vorago, Kalphite King, Prifddinas etc) and a few skiller updates (Divination, Warbands). But not really any big PvP updates, the last big PvP update was the return of the wilderness. This looks really unbalanced right ? Well it isn't.
The reason that there are more PvM and High level updates is simply because those are the biggest group of players in Runescape 3. So it only seems fair that the biggest group of players get's the most updates. And with no one doing PvP (maybe the reason is because they don't get updates) and with skillers basicly getting the best update they ever wanted with the addition of Warbands it only seems fair that most is aimed towards the bigges group of people.
So, personaly I hope that they adjust skilling in general to make it a better overal experience instead of being anoyingly click intensive and slow (looking at you agility) or afk (mining, fishing, woodcutting etc) because if a skill requires you to not play the game while playing the game there is something wrong. And I don't think we'll ever see tier 99 weapons and armor (that would be op).
Maybe someday I have my dream skill and can become a sailor.