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I'm disappointed that the teleport load time is still longer than in the Java client, even when using an SSD. It's horrendous on older drives. Try playing with a 5400 RPM drive. Other than that I can't really complain besides a few minor graphical bugs. They seem to have fixed all the things that was causing crashes for me.
Quote from: Redtunnel on August 15, 2016, 13:16:58I'm disappointed that the teleport load time is still longer than in the Java client, even when using an SSD. It's horrendous on older drives. Try playing with a 5400 RPM drive. Other than that I can't really complain besides a few minor graphical bugs. They seem to have fixed all the things that was causing crashes for me.Can't really say I've noticed it really, I think its more to do with the dynamic loading that NXT uses. Try lowering the draw distance?
Quote from: Lego Brick on August 15, 2016, 13:49:01Quote from: Redtunnel on August 15, 2016, 13:16:58I'm disappointed that the teleport load time is still longer than in the Java client, even when using an SSD. It's horrendous on older drives. Try playing with a 5400 RPM drive. Other than that I can't really complain besides a few minor graphical bugs. They seem to have fixed all the things that was causing crashes for me.Can't really say I've noticed it really, I think its more to do with the dynamic loading that NXT uses. Try lowering the draw distance?I play on minimal graphics (with textures enabled)