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Offline Cool like Redtunnel

The Heart of Gielinor(GWD2) - Mega Thread
« on: March 10, 2016, 08:05:17 »
God Wars Dungeon II - Information

All content below is Work In Progress, which means it can change..

General Information
• Boss kills will be a regular completionist cape requirements.
• Faction Reputation will be a trimmed completionist requirement.
• We won't call it God Wars Dungeon 2, it will be called The Heart of Gielinor.
          • Banners and update names will stick with God Wars Dungeon 2 to help identify it.

Requirements
• There are no current requirements to enter the dungeon.
• We are still considering to include requirements for the bosses.
• Any requirements will be around level 80, and probably combat.

Preparation Event
• Treasure Hunter event similar to the Sword of Ralladin.
• Focused on opening up the Heart and accessing it.
• You will be building statues.

Content
• There will be no skilling content.
• Node-Capturing.
• Faction fighting.
• Faction bosses.
• Rewards are mostly obtainable via Reputation.
• The Boss only rewards will be trade-able.

Protection
• Shard of Zaros doesn't provide any protection, it does nothing.
• Protection works in a different way, so equipping specific items won't do anything.
• It wouldn't allow the war-zone to feel more alive if you couldn't be attacked.
• There's not an equal amount of equip-able parts between each faction to justify it.

Kill-Count
Kill-Count
          • The numbers at the bottom indicates a multiplier that increases based on how fast you kill enemies.
          • The multiplier has a cap of 3.
• Boss Rooms require 40 kill-count.
• You can store kill count that will persist even when you leave the dungeon.
• Reputations will give you unlocks that will make it more convenient.

Reputation
• It's not super long but the bonuses you can get are useful for combat and toy-items.
• To max out all the factions will take some time.
• Reputation for each individual faction.
• Earning Reputation:
          • Daily activities from a faction your support.
          • Turning in an item dropped from bosses.
          • Participating in the war zone and influencing it in a side's favor.
• Reputation Rewards:
• Cosmetic: Weapon overrides, toys
• Benefits: Invention perks, etc.

Concept Art
Album
• Helwyr is a Stag-Wolf-Bear.
• Vindicta is a Dragon-Rider who rides Gorvek.
          • Vindicta has been raised by dragons and has grown bigger and become more vicious.
• Avaryss and Nymora are the Twin Furies who work together and look cool.

Lore/Story
• There is a huge Anima Resource/Pool that's being fed somewhere else.
          • Not revealing where it's being fed to.
• It will be involved in other story lines.
• Even if their gods die, the generals will still fight within the Dungeon.

Choosing Factions
• The Godless weren't included because they don't have enough of a reason, and it would take too much time to give them one.
• Tuska's faction wasn't included because Mazcab was created, and there's already content planned relating to it in the future.
• The chosen factions are all children of Mah who have history between them interlinking them.
• We gathered feedback from Twitter polls while deciding.

Other
• No plans for titles associated with hiscores.
• There will be new music tracks.
• No plans for open pvp, however we toyed with the idea.
• God Wars Dungeon 1 will not have any additional changes/updates.
• Zarosian NPCs have the old Torva model because they are the same NPCs as the current GWD.
          • We may try to update their models to have the newer Torva model.
• There are no anti-farm mechanics.
• Bosses will have kill-counts.
• There will be 6 boss pets.

The Heart Environment
Stream Preview
The Entrance
The Entrance
• We still need to populate the area.
• Where the Faction Representatives
          • Buy rewards from them using reputation.

The Environment/Layout
World Map
          • It's not working properly, and only shows ramps/boss rooms.
• Nodes will be scattered around for factions to take control of, and fight over.
• NPCs will spawn out of a portal near each boss room.
• The 4 boss rooms are located in the corners.
          • Seren is in the bottom right.
          • Sliske is in the top right.
          • Zamorak is in the top left.
          • Zaros is in the bottom left.
• The closer you are to a boss room, the more their environment appears in the surrounding area.
          • Seren's environment focuses around nature/crystals.
          • Sliske environment has a gloomy element.
          • Zamorak environment focuses around lava.
          • Zaros environment has purple energy elements.

Nodes
• Faction NPCs will be roaming the battle field in groups attempting to take control of nodes.
Node Banners
          • When a faction's NPCs take control of a nodes, their faction's banner will appear over it.
          • A faction has to remain out-of-combat for ~10 seconds to capture a node.
Faction Fights
          • Other factions will attempt to take control of the nodes creating mini-battles.
Faction Movements
          • When a faction successfully captures a Node they will move as a group to capture another.
• To earn reputation you can summon in lieutenants or big creatures that fight for the faction you summon them in for.
          • Summoning blokes and large dude
          • They will contribute to your kill count.

Concept Art
Picture 1
          • Left hand side is the center piece of the arena.
          • Not all the concept pieces were used.
Picture 2
          • Nodes that people will be fighting over.

Other
• The entire area looks great in NXT.
• The area is surrounded by water.
• Fill dead space with NPCs.
• Slayer mobs, such as Abyssal Demons are located in the area.

Source:

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Offline Powell

Re: The Heart of Gielinor(GWD2) - Mega Thread
« Reply #1 on: March 10, 2016, 15:39:53 »
Thanks Mini, im hyped. Might have to keep playing my main instead of fishing...

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Offline Cherrycrush

Re: The Heart of Gielinor(GWD2) - Mega Thread
« Reply #2 on: March 10, 2016, 16:38:29 »
Sounds good for fans of pvm. I will probably just go and get the boss kills for comp and hopefully not have to return  3:)

 

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